While I like how you can shorten the distance between two points by rotating the screen, all the world spinning can sometimes make me dizzy. I’m fine with this, but it can lead to some confusion. Just like a cube, you only have 4 rotations you can make before you’re back where you started. A big reason for that is how FEZ is structured.Īs a reminder, the vast majority of the puzzling is handled by rotating the screen left or right. I found things went well initially, but when the game really opened up, I started to hit brick walls. So I went into the adventure with a bit of uncertainty. Plus, I’m hardwired to get really upset when I get stuck or lost in a game. While I am very confident in my platforming skills, I’m not nearly so when it comes to my puzzling ability. I liked this format at first, especially since FEZ is much more of a puzzle platformer than a straight platformer game. It’s very non-linear, and you’re pretty much left to your devices, other than the occasional hint from Dot. So the game naturally has you explore and progressively find more areas to wander around in. As you progress through the game, you’ll encounter doors that can be unlocked once you’ve found sufficient cubes. So you’ll have a lot of collecting to do to find them all. Most of the cubes have been split into 8 cube bits. There are supposedly 32 of them, but there’s a catch. They inform you that you’ll need to repair the damage you wrought by collecting cubes. Upon returning to Gomez’s village, you’re confronted by a talkative little mote called Dot. Thus began my journey into the strange world of FEZ. The start screen reappears, but it’s glitching out in weird ways. It erupts into an explosion of tetrominoes, and it seems reality itself has been sundered. As he learns to shift the world around by using the shoulder buttons, suddenly, the cube starts shaking and cracking apart. Gomez is granted the titular head covering, and then things get weird. He climbs to the top and is confronted with the majesty of something that shouldn’t exist in a flat world – the hexahedron. Young Gomez is called to adventure by Geezer, the one-eyed elder in his village. Keep reading to see if this one-time Xbox exclusive met the expectations of this Switch platformer enthusiast.įEZ starts simply enough. Then, FEZ was recently announced as coming to Nintendo Switch, and I knew I had to play it. I just never thought I’d be able to offer my own opinion. I didn’t know much about it, other than it was pixelated, and people either loved it or hated it. One I kept hearing about in particular was FEZ. Mostly because I’ve seen how dedicated they are to supporting and promoting indie games. And while there’s plenty of games on Xbox I could care less about, my stance towards Microsoft has gradually softened over the years. I felt they were just looking to cash in and didn’t care about unique and iconic experiences. When Microsoft first announced they were getting into the videogame industry, I was perturbed.